[HEADER]
Title=Home Comforts Co.
Scenario ID=1
Description=The market for home furnishings and appliances is booming. People are investing more than ever in creating comfortable and stylish living spaces. You see an opportunity to build an empire, starting with a focus on high-quality furniture.^^As your business grows, expand into home appliances, offering customers a one-stop shop for all their home comfort needs. Can you navigate the competitive landscape and become the leading provider of home comforts?
Reset All Settings=Yes
Difficulty Rating=70

[ENVIRONMENT]
Number of Cities=4
Your Start-up Capital=High
Random Events=Occasional 
Game Starting Year=1990
Retail Store Type=Many
Technology Disruption=On
Stock Market=Yes
Alternative Stock Sim=Yes
Boom-Bust Cycle Volatility=Moderate
Macro Economy Realism=High
Inflation=Inverse
Inflation Strength=Normal

[COMPETITORS]
Number of Competitors=20
Competitor Start-up Capital=Moderate  
AI Expansion Aggressiveness=Low
AI Pricing Aggressiveness=Low 
AI Expertise Level=Low
AI Tech Head Start=None
Show Competitor Trade Secrets=Yes
AI Friendly Merger=No
Competence of Local Competitors=Low

[IMPORTS]
Consumer Goods Seaports=2
Industrial Goods Seaports=2
Constant Import Supply=Yes
Import Quality=Moderate 

[PLAYER EXPERTISE]
Product Expertise=Furniture, 30

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[SUBGOAL]
Goal Title=Home Furniture 
Goal Description=Establish your brand by starting furniture production and aim to become the leader in the home furniture market.
Goal Achieved Text=Congratulations! You've successfully established your brand and become a leader in the home furniture market.
Number of Game Years=20

[SUBGOAL VALUES]
Player Company Annual Revenue=100
Player Company Annual Profit=10

[SUBGOAL PRODUCTS]
Furniture 

[SUBGOAL REWARDS]
Corporate Cash Change=50
Knowledge Points=50

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[MAIN GOAL]
Goal Title=Expand into Home Appliances
Goal Description=Expand your product offerings to include home appliances and strive for market dominance. 
Goal Achieved Text=Congratulations!Your company is now the leading provider of home furnishings and appliances. 
Number of Game Years=20
Parent Goal=Home Furniture

[MAIN GOAL VALUES]
Player Company Annual Revenue=200
Player Company Annual Profit=20

[MAIN GOAL PRODUCTS]
Furniture
Home Appliances

[MAIN GOAL REWARDS]
Score change=200

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[CHALLENGE GAME]
Number of Game Years=40
Ranking Method=Goal+Score




